Don't forget partner finding service
Any problems contact Nigel
Arrive 30 minutes before starting time.
Collect the office keys from the hotel reception & find out if the room needs to be cleared at the end of the evening
Collect table money (you will find others willing to do this for you). Either give the money to the Treaurer on a committee member.
Do not leave the table money in the office but take it home and make a Bacs transfer to the club account.
Make sure that visitors are asked to fill in the Visitors Book if they have not already done so.
Put out Bridgemate units trying to keep all the tables in one complete circle. Check the standard room layout.
Avoid kinking of the circle as this can cause errors in moving players and boards between rounds.
If it is absolutely necessary to have tables out of line then inform the North players of the adjoining tables.
Advise them of the tables from which and the tables to which the boards have to move.
Select the movement (see standard Pair or Team movements) and distribute boards to each table.
Before starting the play advise everyone clearly of how many tables there are and how many boards for each round.
Also announce any relay tables there are and where they are, any half tables in play and any sharing tables.
Announce that the names may be entered in the Bridgemate and that pair numbers should be taken from the Bridgemate display.
Sit as north at table 1. This allows you to observe the room and look after any sharing of boards.
Allow 14 minutes per round for 2 boards, 20 minutes for 3 boards and 26 minutes for 4 boards.
Announce each move clearly and state whether it is a standard move or skip move.
Keep an eye on any table which is falling behind. If necessary quietly let them know they should try to speed up.
If delays continue the players should be reminded that any board not actually in play when a move is called may not be played.
It is up to the director to record the result of a missed board. Enter 'Not Played' if the board is to be played later.
If there is an arrow switch make sure that all tables are aware of this.
When called to a table to adjudicate only allow the person calling you to state why you were called.
After their statement you should get confirmation from all the others as to the correctness of the statement.
Always carry the rule book with you, find the appropriate rule and read out the penalty if necessary.
If there are alternative actions ALL options should be stated before asking the person concerned which option they wish to use.
If a player does not agree with your ruling they may make an appeal at the end of the session.
Other directors playing on the night should be requested to review your decision and revise it if necessary.
In the event of complaints of inappropriate behaviour the committee should be informed.
Any Psychic bidding should be recorded and notified to the committee.
When play is finished all boards need to be placed in numerical order and the room left tidy.
North should be requested to ensure that bidding boxes and and Bridgemates are stored and, when necessary the table cloths as well.
Office keys should be returned to reception.
The Bridgemates have been be set up with the flexible setting for section and table.
If this has been changed use the 'setup' soft key in the initial screen.
The code to unlock the setup is 749.
A pdf of an abridged version Bridgemate II Manual is available (Chapter 5, pages 33 to 51 are relevant in this context)
To access the TD menu press the TDMENU function key whenever it is visible. The Bridgemate will ask for the TD PIN code (0000).
The TD-menu consists of two pages. Use the up and down function key to navigate between the two pages.
To exit the menu, press the BACK function key.
The TD-menu has ten options
1. To enter an arbitral (adjusted) score, press 1.
2. For an overview of the entered scores, press 2.
3. To delete an entry, press 3.
4. To view the corresponding table and section of the Bridgemate and/or the corresponding round and pairs, press ‘4’ (retrieve status).
5. To retrieve an overview of the board numbers not yet entered, press 5.
6. To retrieve a score recap of the current round, press 6.
7. A sub-menu for various hand record functions.
8. To reset the Bridgemate press '0'.
9. To set the contrast on the screen, press + to make the screen darker or – to make thescreen lighter.
10. To retransmit all scores to the server, press the RESEND function key.
two 2 Tables - 1 Match - 26 Boards
M134 (3) 3 Tables American Whist - 2 Matches 13 Boards
M135 (3) 3 Tables American Whist - 4 Rounds of 6 Boards (score break)
BH3 3 Tables Irregular - 4 Rounds of 6 Boards
M138 (4) 4 Tables Circulation - 3 Matches 9 Boards
BH3 4 Tables Irregular - 4 Rounds of 6 Boards
M134 (24 or 28) 5 Tables American Whist - 4 Matches 6 or 7 Boards
M140 (6) 6 Tables Thurner - 5 Matches 5 Boards
M134 (7) 7 Tables American Whist - 6 Matches 4 Boards
M141 (8) 8 Tables Thurner - 7 Matches 4 Boards
M134 (9) 9 Tables American Whist - 8 Matches 3 Boards
M137 (10) 10 Tables Stagger - 9 Matches 3 Boards
M136 (11) 11 Tables American Whist - 10 Matches 2/3 Boards
M137 (12) 12 Tables Stagger - 11 Matches 2/3 Boards
M136 (13) 13 Tables American Whist - 12 Matches 2 Boards
Note that the initial reference is to the page number in 2012 edition of Manning.
These descriptions of the movements are included in EBU Score
Movement Summary for downloading
The laws are updated about every ten years, and the latest version will come into effect in EBU events from start of August. From a player’s point of view, there are no changes to the mechanics or scoring of the game, so you can essentially continue to play your familiar game and allow the TDs to worry about dealing with any irregularities that arise. There have been and will continue to be a number of courses offered around the country for TDs to get to grips with the new laws. They will also be well advised to ensure they first check all their familiar rulings in the new book.
There are however a couple of changes that players would gain from being aware of. The first is that under the new laws, if a claim or concession has been made play is only suspended; if the non-claiming side suggest playing on and if all four players agree to it they may do so. This is not recommended because if they do, the TD will not get involved at all if the claim is subsequently doubted: the outcome at the table will be final.
The big change that will affect players is the introduction of the new concept in Law 23 of a comparable call:
A call that replaces a withdrawn call is a comparable call, if it:
This is similar to the existing idea for allowing replacements bids for insufficient bids but it has been a bit more clearly explained and most importantly its application has been extended to apply to Calls Out Of Turn as well as insufficient bids. In most instances, replacing an insufficient bid or a call out of rotation with a comparable call will allow the auction just to continue.
This should reduce the occasions on which one partner or another is barred from bidding, which has tended to leave the pair concerned to guess, leading to the undesirable situation that the result is largely dependent on luck.
One of the beneficial effects of this change is that the frequency of lead penalties under Law 26 will be greatly reduced and much easier for the TD to implement.
Do note though that if you appear to have gained by an insufficient bid or a call out of turn, the TD always has the ability to adjust the score at the end of the hand.
See examples at EBU LAWS 2017 Summary