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Sway Bridge Club
 DiamondClub
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Club Rules

Sway Bridge Club Rules and Etiquette

 

General

  • We do not accept any of our Members or Guests being rude or criticising their partner or opponents or being less than polite at a session. We expect our Members and Guests to respect this ethos.

  • The committee reserves the right to terminate membership or decline membership without assigning a reason

  • If there are any issues with play during the afternoon that cannot be easily resolved the director should be called. The director’s ruling in all matters is final.

  • If there are any issues with the tablets please call the technical director for assistance

  • If you have an issue with etiquette please raise the matter with a member of the committee so that the issue may be discussed generally

  • Give credit when opponents make a good bid or play

  • Ensure that your mobile phone is turned off

 

Before Play Starts

  • Welcome players to your table, especially if they are new or inexperienced

  • The player sitting North is responsible for the following:

    • Entering Player Numbers on the tablet to correctly identify players (1st round only)

    • On subsequent rounds ensuring details of players at the table are correct on the tablet

    • Ensuring the boards are in the correct compass direction and checking the correct board is being played

 

Auction

  • Players should count their cards before looking at them.

  • Bidding should be made smoothly without comment

  • A player may ask the bidder’s partner the meaning of a bid, but only when it is his/her turn to bid. The opposition is entitled to a full explanation of a bid

  • The bidder’s partner should announce the points range of a 1NT bid e.g 12-14, 15-17 etc.

  • Conventions such as Stayman, Transfers, Weak Twos or Strong Twos should be announced by the bidder’s partner

  • The Alert card should be used by the bidder’s partner for more complicated conventions, giving the opposition chance to ask what responder understands by his partner’s bid

  • If your bid is a Jump bid please use the STOP card before laying your bid to alert the table. The Stop card should stay on the table for 10 seconds

  • After the auction has been completed and prior to play, North should enter the resultant contract information on the tablet

  • Bidding cards should be left on the table, in full view, until the lead card has been faced

 

Play

  • Please keep the boards on the table whilst playing as this ensures the cards are always put back in the correct slot

  • Play each hand at a reasonable pace to keep up with other tables

  • When you are dummy keep silent, don’t touch or indicate any cards unless your partner names it

  • Revoking is the most common mistake during play and can usually be resolved amicably by players at the table, otherwise the director can be called

  • If you have not started to play a hand when the bell rings, do not start

  • At the end of play, tricks should remain on the table until everyone has agreed the result 

  • Players should shuffle their cards before returning them to the board in the correct place

 

Scoring

  • North should enter the result into the tablet with East confirming the result

 

End of the round

  • If you complete your boards before other tables have finished playing, please ensure any chatting or discussing of hands is kept to a quiet level

  • North should pass on the boards to North at the following table

  • At the end of the afternoon please put the tables and chairs away quietly if other tables are still playing