Please note that a host will be available on Monday 22nd July (Sims), so please feel free to turn up and you will get a game.
LAW OF TOTAL TRICKS
The number of tricks is the number of trumps (either pair)
Bid to the level of the fit. Consider : Fit, Vulnerability, the power of spades.
-50 is a good score.
Overcall with a weak hand if a good suit (7 HCP)
Can overcall with a weak suit if a stronger hand (10 HCP)
After an overcall by partner :
Bidding at a high level - must have support for partner’s suit.
Usually a shortage in opponents’ suit.
e.g. 1H 1S 2H 2S - bid to 3
NB the 3 bid is competitive NOT INVITATIONAL
It is not right to bid 3 over 3. E.g. 1H 1S 2H 2S 3H PASS
Either 3 will make or go off 1. Either 140 or -50.
If it goes off, it means the enemy would probably make 140
Bid opponents’ suit e.g. 1D 1S Pass 2D
BIDDING IN THE LAST SEAT
e.g. 1D Pass Pass ? Where are the points ? partner may well have a good hand but can’t bid.
Borrow a king from partner and bid If possible – particularly if short in opponent’s suit
(partner should be aware - value of their hand reduced)
1S Pass 2S Pass
Pass ? Again, where are the points? Borrow a king and see if you can bid..
WHEN WE ARE OVERCALLED
OPENER’S REBID (after an overcall)
e.g. 1H 1S 2H 2S
Where there is no prospect of game, It is always right to bid to 3,H
NB this is COMPETITIVE, not INVITATIONAL
Any other bid is a game try.
A bid in opponent’s suit is very “strong and excited “ 1H 1S 2H 2S 3S
A jump to 4H should close the auction. Indicates a distributional hand, no slam prospect.
NEGATIVE DOUBLE (Sputnik double)
e.g. 1D 1S X - this promises 4 in the unbid major.
Should be treated as a 1 H bid.