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Many, if not all clubs today have similar policies. These pages may contain policies specific to the BCCM. If you have any questions, please ask an event director.
Artificial bidding systems are now permitted on Wednesdays, Fridays and Sundays. However, a Club Member may question the use of an artificial system and request that a decision to allow it or not be made by the Committee. Furthermore, those using artificial systems must provide a viable defense against their system.
The following is based on the ACBL alerts system, but simplified to reflect the fact that most BCCM players play similar systems to each other. The aim is to reduce the frequency of required alerts, while still keeping opponents informed of hidden meanings. This alert system is intended for those playing Standard American, Acol or similar systems.
If you are playing something outside these systems (eg. Precision, very light openings etc.), please make sure you alert if the bid has an unexpected meaning. Don’t forget that you can always ask the meaning of an opponent’s bid at any point in the game whenever it is your turn to bid or play.
To alert, please say the word “alert” so the opponents can hear it. You may also use the alert card if you wish.
No doubles or redoubles require alerting---opponents should besufficiently alert to notice a double or redouble and ask the meaning if necessary.
No cuebids of a suit naturally bid by opponents require alerting. Again, opponents should notice these.
A 2♣ opening which is very strong and artificial is not alertable (a natural 2♣ opening or a 2♣ opening which is agreed to be of lesser strength would be alertable).
An Unusual 2NT jump overcall is not alertable (a natural 2NT jump overcall would be alertable).
For alerts marked with an asterisk, you can either alert when the bid comes up or you can pre-alert. If you pre-alert then you should state what your system isat the beginning of every round. For example, if your 1♣ bid may be short, then you have the choice of stating this before looking at your cards for the first board of the round or, if you prefer, just alerting each 1♣ opening by your partner.
All transfers should be announced. If your partner makes a transfer bid, then say “transfer”. Unless asked, do not explain what it is a transfer to.
Alert if agreed range is outside the following:
*1NT opening: 15-17 HCP
1NT overcall: 15-18 HCP
1NT overcall in balancing seat: 11-14 HCP
2NT opening: 20-21 HCP
3NT opening: 25-27 HCP
Alert unless fully natural (eg. a 2♥ bid overcall after 1NT which shows hearts is not alertable. If your agreement is that it shows both hearts and another suit, it is alertable).
Announce all transfers.
Alert other bids which are not fully natural, except for doubles or a cuebid of opponent’s suit.
Alert responses to strong, artificial 2♣, unless natural.
Alert 2♠ , 2♥ and 2♦ opening bids which are not weak.
Alert rebids after a 2NT response to a weak two (eg. Ogust, feature etc.)
Note that a 2NT asking bid itself is not alertable, just the responses.
Alert all artificial bids above 3NT, except:
If your system includes leading low from a small doubleton, this is subject to a pre-alert (see above for how to pre-alert).
See Zero Tolerance Policy
Always call precisely, for the card you wish dummy to play.
When you lead to a trick, wait for LHO to play his card before requesting a card from dummy.
Standard rules call for the Declarer to request a card from dummy and Dummy will play that card. No player is to touch any cards other than their own during or after play except by permission of the Director. However, the Declarer may play dummy’s cards if Dummy is away from the table, or the assistance of one of the opponents may be asked for.
Dummy should not play the first card (even if it is a singleton) until declarer has planned his campaign and called for it. Dummy's role is limited but if declarer fails to follow suit dummy may ask “No (suit) partner?” in order to prevent a possible revoke. Dummy may also alert any player at the table if their last played card is turned the wrong way (win/lose) but this must be done before play of the next card. And the Dummy may also alert Declarer whether he is in his hand or in dummy as long as declarer has not led a card.
At the table, North is in sole charge of the BridgeMate unit except when East or West is asked to confirm an entry by pushing the "Accept" button. All data from the unit about the board just played is to be read by North only. At completion of the bidding, North should enter the final contract and the initial lead card promptly and this information should be entered in the unit prior to the beginning of play.
BridgeMate units are often left unattended briefly during table changes. No one other than those designated as the incoming North player should handle or manipulate the BridgeMate in any way in those situations..
North should check that the correct boards are held and that the correct EW pair are at the table.
Keep to time. Call for the Director if you are unsure there is sufficient time to play your last board. If you are still playing when you should be changing tables you will cause delay for many players.
Do not put your bidding cards away until after the first round of cards has been played.
The initial lead card should be placed face down on the table first, to check whether partner has any questions about the auction (“Any questions partner?”).
Unless you are to lead, do not play a card until your RHO has done so. A player who plays a card ‘Out of Rotation’ may be subject to a procedural penalty.
Any player may ask the meaning of a bid when it is that player's turn to bid or play, and the questions must be put to the bidder's partner rather than the player who made the bid.
Be courteous when speaking about the play of any player at the table. See also Zero Tolerance Guide.
Do not hold long post-mortems unless you clearly have sufficient time left on the clock.
Do not handle other players’ cards. If you wish to see them, ask them to show you.
At the conclusion of play for a board, keep your played cards representing tricks won or lost arranged in front of you until all at the table are satisfied with the final contract and North has entered the results.
If you call for The Director, abide by his ruling. Do not disrupt a session by arguing with other players or a Director's ruling. Also, see Zero Tolerance Policy.
When changing tables, please be quiet, and take your cups, glasses, bottles, etc. with you. Remember that although you may be finished, others may still be playing.
Enter the result at once and ask East or West to verify the entry.
After the result has been verified, if any other player requests information on previous results, North should provide this information discreetly so that it cannot be overheard at other tables. This may be done orally or by showing the appropriate screen to other player(s) on request.
Check the score entered by North and, if you agree, press the ‘Accept’ button ONCE ONLY and pass the terminal back to North. Neither East nor West is to manipulate the unit in any way other than to press "Accept".
Ensure the cards are not mixed during any review and that they are returned to their correct directional slots in the folder.
If making a claim, be certain you may do so, then explain your intended line of play clearly and unambiguously, with particular emphasis on how trumps would be handled. If there is an objection the Director MUST be summoned.
Rev. June 2013
The BCCM has members from many different countries who speak a variety of languages. Occasionally a pair at the bridge table discusses a hand after play in their native language rather than using a language understood by all at the table. Sometimes this has led to criticisms of impoliteness, as the discussion excludes two of those at the table.
In a social context with four people gathered together, it might well be considered disrespectful to exclude two of them from the conversation by speaking a different language if there were an alternative. A bridge game is a different context. This distinction applies even though clearly the club has a social element, because the matter being discussed is normally one of private interest.
It is common to discuss the bidding or play of the hand briefly with one’s partner after the hand has been played. This is not a matter of general discussion or general interest. Partners may wish to discuss the play in their own language. Even when all four players speak the same language, partners talk over the hand together with no particular wish to involve their opponents.
Once players have taken out the cards for a new board, then there should be no substantive discussion by any of the players in whatever language. Occasional small talk is acceptable provided it conveys no information about the hand. Therefore, it becomes a problem when players speak in a language not understood by others at the table after the cards have been taken out.
The Bridge Club of Chiang Mai is committed to ensuring acceptable player behaviour at all times in accordance with the latest edition of the WBF Laws of Bridge.
The Bridge Club welcomes all players regardless of race, creed, religion, political affiliation, sexuality, national origin, gender, disability or their proficiency at Bridge.
The Bridge Club of Chiang Mai exists to provide for its members, visitors and friends an opportunity to play Bridge in a competitive but friendly and welcoming environment at all times.
Members are encouraged to greet visitors; be friendly and welcoming at the Bridge Table as well as commending their bidding and play. Members are also encouraged to have and use Convention Cards.
The Club will strive at all times to resolve disputes in a fair and amicable way. The Club will not tolerate unacceptable behaviour such as:
The Session Director will, in the first instance, apply the Laws of Bridge and the rules of the Club. Members can appeal a Director's decision relating to the procedural rules and laws of Bridge after the session and not later than 30 minutes after the results are posted. Appeals should be made to the Director who will notify the Committee.
In the event of serious misconduct, as judged by the Session Director, which cannot be resolved at the table, the Director will report the matter to the Club Committee via the Chairperson.
The Club Committee has the authority to warn, discipline, suspend or expel any player who is judged to be in violation of this Zero Tolerance Policy or the club policies. The Committee will meet promptly to make a ruling on warnings, suspensions or expulsions. Any such ruling will be taken by a super majority vote of the Committee (currently 5 votes). There is no appeal to a Committee's decision to expel if that decision is based on serious misconduct on the part of the expelled member.
A player who is expelled is not entitled to any award or refund of dues paid.
Any expulsion will be for the duration of the current Committee’s term. Thereafter the player can apply again by letter or email to the Chair for re-admission. To re-admit an expelled member, a super majority vote in favour of re-admission is required. In the event the vote denies re-admission, then the original expulsion is extended for the duration of that current Committee’s term.
In all such matters, the decisions of the elected Committee of the Bridge Club of Chiang Mai are final.
Rev. June 2013