1. There shall be 3 leagues; League 1, 2 and 3. League 1 shall consist of 10 teams, and other Teams will be divided between 2 or more leagues in order to provide an adequate but not excessive number of matches.
2. There shall be promotion and relegation between the leagues.
a. Two teams will be relegated/promoted between Leagues 1 & 2, and between Leagues 2 & 3, except when League 2 has fewer than 10 teams, when only one team will be promoted/relegated, or as the League Organiser deems necessary for the smooth running of the competition.
b. A team earning promotion may decline the invitation to move up.
c. Where the team winning a league does not choose to accept promotion then the team finishing second will be offered the opportunity, subject to the discretion of the Tournament Sub-committee, and the need to balance the league structure.
3. Where teams change between seasons the new team containing the most members carries with it the status of the previous team. Any disputes shall be resolved by the Tournament Sub-Committee.
4. The Tournament Sub-Committee shall determine which league new teams will enter, but no new team shall go straight into the League 1.
5. Where necessary the Tournament Sub-Committee may vary the above arrangements to ensure that the numbers in each League lead to a practical number of matches in the season.
1. Each team in the WCBA Leagues shall consist of a maximum of 6 players all of whom must be members of clubs affiliated to the WCBA. At least 4 of these players must be primary members of WCBA. League 3 teams may have up to 8 players, on the understanding that if they win and accept promotion the team line-up will be reduced to 6.
2. Team line ups may be changed prior to the first match night, subject to 1) above.
3. Players may be added to teams at any stage, subject to 1) above, providing the Event Organiser is informed.
4. Players in League 3 will generally be restricted to below the rank of Tournament Master. However, players above that rank may be admitted, with the consent of the Event Organiser, providing this does not materially affect the overall strength of the team.
5. After the first night team line-ups may only be changed, except to bring the team up to the maximum specified in 1) above, with permission of the Event Organiser.
6. Permanent replacement of team members will only be allowed for genuine and unavoidable reasons, e.g. health grounds, or a player becoming unavailable through work commitments, but not because of internal strife within a team. Such replacements will only be accepted if the incoming player is not materially stronger than the player being replaced and must be agreed by the event organiser.
7. Substitutes are allowed on a match by match basis, but only with permission of the Event Organiser and may not be materially stronger than the 4th strongest member of the team. The team in which they are substituting must have a full complement of 6 registered players.
8. If the only way to get a match played is to use a stronger substitute, this will be allowed in extreme circumstances with the permission of the Event Organiser, but any team using a stronger substitute than allowed in 7) above may be penalised. The Tournament Sub-Committee will determine whether a penalty is applicable and the size of that penalty.
9. Players may only be registered for one team playing in the Wiltshire League structure. However, players may, subject to the above, act as substitutes for teams in a higher league than the one in which they are registered.
1. Matches shall be played at a fixed time and date to be announced before the start of the season by the League Organiser.
2. Matches may only be played at an alternative time and place in unavoidable extenuating circumstances with the permission of the Tournament Sub-Committee. The teams concerned will be required to pay the table money for their team for that round.
3. Matches shall consist of 24 boards, played in 2 equal stanzas.
4. The team mentioned first in the fixture shall seat its players first at the start of the match. Players in this team must play at the same table throughout the match, unless substituted. The team mentioned second in the fixture shall send a pair to each opposition table for the first 12 boards of the match. Opponents shall be changed after 12 boards have been played and any changes in team personnel can only be made at this time.
5. A team which puts the integrity of the movement at risk (for example, by sitting in the same direction at both tables) shall be given a mandatory procedural penalty of 1 VP.
6. If players arrive late matches shall still be played if the player(s) arrive before 8.45pm. A minimum of 14 boards must be played and if appropriate an adjusted VP scale (in accordance with EBU guidelines) will be applied. The reason for the late arrival will later be reviewed by the Tournament Sub-Committee and, if appropriate, a fine/award for boards lost may be applied to the offending/non-offending team.
7. Any boards not started within 1½ hours of the start time of either stanza, may be withdrawn by the Tournament Director. If the Tournament Director determines that a pair is responsible for the delay then that team will be fined 3 imps per board for the boards not played. (Note; this could be both pairs.)
8. All players must exchange properly completed convention cards with their opponents at the start of each stanza.
9. Spectators are allowed. A spectator who is a registered player in the League may not watch at tables where his team is playing.
1. Match results are determined by converting IMPs to VPs according to the EBU recommended scale, as updated in 2013.
2. Master Points are awarded on the match result at the table.
3. Where a balancing adjustment or fine is made to a score this is included in the IMP difference used to calculate the VP score, used for the league table.
4. Where a team is fined that team’s IMP score is reduced when calculating their VP score, but the non-offending side’s score is unchanged, i.e. the match result no longer balances to 20.
1. The main objective is to ensure that all matches are played on the designated match night.
2. The Event Organiser should consult with the Tournament Sub-Committee where practical.
3. The Tournament Sub-Committee will determine whether one player is Materially Stronger than another.