Ethics and Helpful Hints - Helpful Hints - (8) October 2011
First of all my apologies to anyone who replied to last month, but we had illness all round here, so inevitably things were put to one side.
I thought the following might be of interest as we now have a clock to time our rounds.
Types of adjusted score
This is covered in Law 12C. Adjusted scores are either assigned (Law12C1)or artificial (Law12C2)
Weighted adjusted score
A weighted adjusted score (Law12C1© is given when the Director decides that an adjusted score is needed, but there are several possible outcomes - e.g
Declarer fails in 4H directly because of misinformation. With the correct information 4H will make 10 tricks, sometimes 11 tricks. It is entirely appropriate to award a weighting of + 420 80% of the time and +450 20% of the time.
You cannot do this in hesitation situations -in a competitive auction, left-hand opponent bids 4H, partner dithers and passes. When it comes round to you, you bid 4S. The D. will allow 4S or not. D. cannot allow you to bid 4S 50%of the time. Sometimes you may decide there are just too many possible outcomes, in which case you can award an artificial adjusted score - see below.
Artificial adjusted score
An artificial adjusted score is given when a board cannot be played because of a mechanical problem eg a player has seen another player's cards. Such a score is generally referred to as:
AVERAGE MINUS (Ave-) 40% score at pairs rounded down to the nearest 0.1 match point. -3 imps at teams. This is given to a pair who is directly at fault. Perhaps one of them failed to count his card before looking at them and so saw a hand with 14 cards. The laws allow for less then 40% to be given for a more serious (or 2nd offence) it is up to the D. If the session average is less than 40% then that is what is given.
AVERAGE (Ave) 50% score at pairs. Flat board at teams. This is given to a pair, or team, who is theD opinion is partially at fault.
AVERAGE PLUS (Ave+) 60% score at pairs rounded up to the nearest 0.1 match point +3 imps at teams. This is given to a pair, or team, adjudged blameless. If the session average is greater than 60% than that is what is given.
This often gives a 60/40% at pairs, or a 3 imp swing at teams. Innocent parties should be fully compensated. For e.g. in a team of four match, one team may have a spectacularly successful board (perhaps+1400) instead of a game - only to find that the board cannot be replayed because of an irregularity by their opponents. Obviously 3 imps in no way compensates them and the D is fully justified in awarding 13 imps (+1400 against -600). However, an offending team in such a position would lose the benefit of the good score with the board being scored -3/+3.