Leading opponents astray..... |
Show Detail |
You get the ♣ Q led and of course you stop to count and plan the play
It looks like you have no hope and can't avoid losing two Spades, a Diamond and a Club.
Put your magician's hat on and come up with a cunning plan.....
|
Show Answer |
Well your opponents are going to have to make a mistake but who said Bridge isn't a contact sport? You can and should nudge your opponents hoping they fall.
I won with the ♣ A and tried leading a small Diamond towards Dummy hoping that West would let his partner win the trick even if he held the ♦ A
Fortunately for me West didn't take the ♦ A and I was able to cross-ruff immediately, ruffing the ♦ K Q and J in Dummy! |
|
|
|
|
With great care and agility |
Show Detail |
East leads the ♠ A then switches to a Club. You win because it could be a singleton, then play ♥ A to start drawing trumps.
To your dismay East shows out so trumps are breaking 4-0, probably invalidating any plan you had.
Now is the time to show your adaptability, but be careful!
Plan the play from here.
|
Show Answer |
This is a very tricky hand
You have alread lost the ♠ A and you are looking at a Spade loser (can be trumped), two Club Losers, and a Diamond losers
You'd like to Trump the Spade and Club losers. Communication is very difficult though and each time you lose the lead West will return a Trump so you run out of time for that play
The answer is to Dump a Club loser on the ♦ K. Lead a small Diamond towards the King. If West Ducks your Diamond loser has disappeared and you're home so West must take the ♦ A.
Now West can cash one Club winner but then must surrender the lead and when he does you can Dump your second Club on the ♦ K. |
|
|
|
|